Before the April 2015 Update introduced the Air Sweeper you saw
LavaLoonion attacks in 9 out of 10 times when you headed to
Master 1 League or above – simply because this style was able to get you at least 1 Star no matter on what base, if your Troops are in a good Level and you know what you’re doing. Now with the additional Air Sweeper we see a big revival of the once so famous GoWiWi (Golems + Wizards + Witches) and GoWiPe (Golems + Wizards + PEKKA) style that has been almost been extinct in the higher Leagues and Clan Wars in the past month. The thing now is that this style is more successful with more Golems than it was in 2014. Now you should bring 4-5 Golems instead of 3. In this post I will show you step by step how you can use this style to get an almost guarantee 2 Star – if not 3 Star – on pretty much any base you want.
Master 1 League or above – simply because this style was able to get you at least 1 Star no matter on what base, if your Troops are in a good Level and you know what you’re doing. Now with the additional Air Sweeper we see a big revival of the once so famous GoWiWi (Golems + Wizards + Witches) and GoWiPe (Golems + Wizards + PEKKA) style that has been almost been extinct in the higher Leagues and Clan Wars in the past month. The thing now is that this style is more successful with more Golems than it was in 2014. Now you should bring 4-5 Golems instead of 3. In this post I will show you step by step how you can use this style to get an almost guarantee 2 Star – if not 3 Star – on pretty much any base you want.
The difference between GoWiWi and GoWiPe
Well, in GoWiWi you use Witches instead
oft he PEKKA you use in GoWiPe but the difference in this small change
of composition is more difficult than that. GoWiWi is a little easier to
handle as you don’t have to deploy the Witches that carefully like you
have to when using GoWiPe. The PEKKA are very sensitive when it comes to
timing their deployment and if you do that wrong they just run around
the base and you messed up a little (only 1 Star) or completely (no
Star). Witches however are deploying their Skeletons and this makes them
easier to go into the core to take out the Town Hall to get your 2nd
Star.
So why not use GoWiWi and forget about GoWiPe?
GoWiWi is strong but on almost maxed bases you need to use GoWiPe. If you start using this Go-Style of attacking I recommend you starting with GoWiWi
just to get a feeling of all the steps and if you master them
blindfolded you can concentrate on using the style with PEKKA instead.
Almost all the steps are the same with both styles, except the part when
and where you have to deploy the PEKKA.
What you need for GoWiWi and GoWiPe
The basic concept is always the same (I will show it more detailed below):- Golems are the protection and they should always be in front of all other Troops and Heroes (especially the Archer Queen)
- Wizards are used to clear out the surrounding structures to make all other Troops go straight towards the Town Hall center
- Town Hall gets destroyed
This is the very basic description but I
think it’s always important to know this ver clear and short
description in your mind instead of a long checklist what you do – this
is always the best way to keep the strategy clear in your mind and
totally understand what you’re actually doing.
So here’s what you need:- 5 Golems
- 10-14 Wizards
- 2 PEKKA or 3 Witches
- fill it up with Archers
- your Heroes
- Witches in your Clan Castle or just Wizards, Archers etc.
- 2 Jump Spells
- 2 Rage Spells
- 1 Lightning Spell
- No Wall Breaker? Yes! You use the Jump Spells now as you almost always have to cross only 2 lines of Walls towards the Town Hall center
- Archers? They are great to get you the 50% in an area that has been cleaned out so far and they are better to snipe over Walls compared to Wizards
- No Freeze Spell(s)? Indeed. You now have a crazy tank pool so you don’t need to freeze Inferno Towers any more. Also only crazy people have their Inferno Tower on Single Mode these days because then they just get destroyed be the still pretty popular LavaLoonion raiders. This is damage your Golems can take and you better use the Lightning Spell on the defending Clan Castle Troops
How to use GoWiWi and GoWiPe step by step?
Now you get your checklist. The attack is always in a fixed order:- Deploy your first Jump Spell where your Golems should enter
- Deploy your Golems to go into the first ring
- Deploy your Wizards to destroy structures so all other Troops will also go inside
- Deploy your Heroes and the Witches / PEKKA to follow the Golems
- Use the second Jump Spell to get your Golems toward the Town Hall center and a Rage Spell to speed all oft hem including following Troops up going there
- Use the Lightning Spell o the defending Clan Castle Troops and the second Rage Spell in the Town Hall center and time your Heroes abilities well
- Use your Archers to clean up leftover buildings that are outside the range of any Defenses
Set the entry point for your Golems
This is where you initially go into the base and with that placement you set the success oft he attack. I always choose the wide side oft he base instead of a corner:If you manage to get them over 2 Walls it’s great but the main reason I don’t use corners is that in my experience the corner makes the 5 Golems go into one big pack ans split not that good and worst case I lose one or two oft hem going around while I need them in the corner. No worries about placing the Jump Spell before you deployed Troops – it will last long enough and you can 100% set the point where your Golems will go to.
Deploy the Golems
I always deploy them next to each other so they spread a little bit on their first targets so I have a better way to deploy my Wizards behind them:Send the Wizards to destroy
The Wizards have only a short life in this strategy. Their only purpose ist o make sure all other Troops are going into the center and that’s their only purpose:It’s important you deploy them behind the Golems to make sure they can fulfill their purpose before they go down.
Send the DPS aka Heroes, Witches and PEKKA
Here comes the real damage. They should go into the base right after the Golems so your Jump Spell should still be active (you might see now why you need higher Level Jump Spells?) so don’t wait too long until deploying them:Time your Spells
Now you have to carefully watch and time your Spells according tot he events that will happen:- Your first Rage Spell is meant to speed up your Golems towards the Town Hall center so place it in between your first Jump Spell and the place where you place your second Jump Spell (not where you placed your first Jump Spell!)
- Time your Lightning Spell against defending Clan Castle Troops
- Your second Jump Spell should get placed right after your Golems crossed the layers before and start hitting the first Defense. That’s very important or you might make them go around the Town Hall center or split up if you time that one too late: (pic splitting up Golems) or if you time it too early leave maybe some following Troops outside
- The last Rage Spell is just inside the Town Hall center when your Troops are in there
Clean afterwards
This should usually make you get around
40-45% so now you use the leftover Archers to clean unprotected
structures in the end. You will easily manage to get the 50% and your
2nd Star with it as the Town Hall always gets down with this strategy
(if nothing goes wrong).








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